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While Europa Universalis IV is a fun game once you learn to play it, it can be very difficult due to the huge number of mechanics and the steep difficulty curve between online multiplayer and singleplayer. To create this article, 9 people, some anonymous, worked to edit and improve it over time. Together, they cited 5 references. This article has also been viewed 26, times. Categories: PC Games. Log in Facebook Loading Google Loading Civic Loading No account yet? Create an account. Edit this Article. We use cookies to make wikiHow great. By using our site, you agree to our cookie policy. Article Edit. Learn why people trust wikiHow.
Author Info Updated: March 29, Learn more Method 1. Avoid just playing the in-game tutorial. One of the main weaknesses of EU4 is that the tutorial doesn’t come anywhere close to covering all of the mechanics in the game, including some of the major ones. Learn how to effectively navigate the user interface UI.
Trade in. Get paid. Go shopping. Ship it to us for free. Learn more. Your question may be answered by sellers, manufacturers, or customers who purchased this item, who are all part of the Amazon community. Please make sure that you are posting in the form of a question. Please enter a question. Paradox Development Studio is back with the fourth installment of the game that defined the Grand Strategy Genre. Europa Universalis IV gives you control of a nation to guide through the years in order to create a dominant global empire. Rule your nation through the centuries, with unparalleled freedom, depth and historical accuracy. True exploration, trade, warfare and diplomacy will be brought to life in this epic title rife with rich strategic and tactical depth. Main Features: Make your own decisions: Nation building is flexible.
If not specified, this will be the country you are currently playing as. This command adds the specified idea group to your country, or the specified country tag. This command will refresh the values on the performance calculator this command is untested by EU4Cheats, so may not work as intended. This command disables Great Power Frenzy. This command ends the cooldown that limits how fast you can migrate. If you’ve made changes to a lua or GUi file, this command can reload the file and apply the changes without you needing to restart your game. The age to set the heir to. Portugal starts with 3 explorers. This command can be used to set the unity of a country’s horde to a specified value. DLC: El Dorado.
How to raise income from colony to be profitable? Specify -1 here to revert the combat dice to normal making it random. DLC: Mandate of Heaven spritelevel spritelevel [level] This command sets your country’s sprite level. The tag of the country you wish to add authority to. Country Tag The tag of the country you wish to change the amount of favor for the amount of favor towards your country, that is. Country Tag The country you wish to kill the consort. Amount The amount of army tradition you wish to add.
By using our site, you acknowledge that you have read and understand our Cookie PolicyPrivacy Policyand our Terms of Service. It is my first game in Europe 4: i didn’t play any paradox game earlier and am confused of how colonies work.
Now I have 6 colonial provinces with total income of my colonies French Brazil around In the same time, until provinces joined as «French Brazil» and were just part of my country each of them with tax income around I don’t have old saves so can’t proof, but I believe 4 provinces were contributing more than current 6 joined. I believe colony itself will keep invading other provinces that will raise my profit from colony, but my t colonists cost me moneyy gold per month!!!
And I have zero to nothing income from colony for dob If you establish a 5 province colony in both North and South America and they grow further by themselves you actually have quite a solid investment.
In your original question you seem to have overlooked the Trade Power transfer that you get from your colonies. Just keep in mind that the trade from the West is distributed among the 3 CoT on the West coast of Europe unevenly.
If you are ma,e as Momey for instance, having a colony in the Northern US is a lot less beneficial to you. In the end, the additional Trade Value generated by the colonies once they have expanded, transferred to your home Center of Trade in part because of the «free» trade power you get from your colonies, should give you a pretty nice return amke the investment you provided.
If understnad do need to have a faster return of investment you can always raise the tariff levels, although this does mean a higher Liberty Desire. I believe all of which you describe is intentional, by design, to prevent colonization from becoming too powerful. Certain countries would have a too easy time e. Note that without modseuopa only are created in the Americas, not in Africa or Southwest-Asia.
This correlates with the difficulty of creating a colony — the Americas are vastly easier to colonize since they got far fewer negative factors tropical univversalis. You will notice another negative aspect soon: You colonies tend to drag you into war with the other col powers mainly England, France, Spain, Portugal, or more precisely, their respective colonies.
This can be annoying, but I like to think it makes the games more interesting and adds a certain balancing element to the European theater. This is fantastic and as time progresses and they cover more of their colonial regions you’ll find the wealth mondy bring to your home node provided the ekropa align universalie your trade flow will grow to ridiculous proportions.
If you want even more money aside from trade wealth which ends up being the highest at the end of the game usuallythen you can up the tariffs, which makes them more likely to seek independence.
I more recent patches colonial nations have been more likely to actively join in your wars, even in Europe. I’ve had instances where my Mexican and Caribbean nations have sent fleets with armies into the Mediterranean and laid siege to Italian and Croatian provinces.
As for the cost vs benefit for growing colonies, I advise you start small and don’t have more underxtand than you have colonist mlney you’re swimming in cash Portugal can do this with universalix ease. Most Colonies are more for their value of trade then anything else they also give you a large boost to your naval force limit. The tariffs you get from them are And so many colonies gives you a large amount of trade power to help steer trade to where you can most benefit from it.
Home Questions Tags Users Unanswered. What good do colonies do for my domain? Ask Question. Asked 4 years, 10 months ago. Active 4 years ago. Viewed 18k times. It is my first game in Europe 4: i didn’t play any paradox game earlier and am mooney of how colonies work Now I have 6 colonial provinces with total income of my colonies French Brazil around What I’m doing wrong? How to raise income from colony to be profitable?
Should I restrict amount of invaded provinces to be 4 so they don’t join into another country? SevenSidedDie Budda Budda 8, 5 5 gold badges 47 47 mohey badges 89 89 bronze badges. Richard ten Brink Richard ten Brink 1, 7 7 silver badges 11 11 bronze badges. Update: Note that colonies do not add to overextension. Than it sounds reasonable: 1. Is that true? I almost tend to say yes, though I think there is not really a answer. It pretty much comes down to what you want to play. If you universals hate colonies, don’t ekropa with the Americas — it’s inefficient to only create a small base, as it can be overwhelmed by other powers easily.
A univsrsalis colonial force, however, could defend itself properly. I’ve found colonies to really only be useful if ot already focused on trade in Europe. Even then, they’re not profitable for a. Simon Fletcher Simon Fletcher 91 3 3 bronze badges. After completing few games I’ve found that colonies are great, are here are reasons: They start slowly, but with your help keep growing.
In the late game they become as strong as provinces and contribute significant money to you. They help you to start wars in Americas and pull their overlords from Europe into war without getting too much landlord allies. Invaded countries in America doesn’t bring overextension penalties so you can invade A LOT of provinces in the single war Even better with Africa i don t understand how to make money europa universalis iv India: these countries don’t become colonies, but remain the part of your country and still cost very little monarchy points to get them ‘on univwrsalis.
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Dazzer View Profile View Posts. So I just started playing, I have only a few hours into this game, did all tutorials. Mohey understand almost everything except raising income and trade. My income from trade is around 2 ducats and from taxation 5. But I need to maintain a big army cuz I got into a war. So how am I supposed to do this? I heard that you have to build marketplaces and. But I cant build it because in order to do it I need to research it, and it demands admin power. But I cant get it cause I have no advisor.
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